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Kajenx

407 Game Reviews

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Haha, I'm pretty sure the only reason I won was because it was lagging like crazy at the end. That boss level wasn't very nice, lol. For anyone angry at it, the ending isn't really worth it, so feel free to quit early. ^^ Not that I can blame you too much, I hate making endings myself, so meh, not a big deal.

The game was kinda fun. I played all the way through, which is saying something.

I think it's a good idea, but I didn't like the level design.

This is kind of a fun idea, but I got bored fairly quickly. I kept doing the same thing over and over and I beat the goals for the first and second day after talking to two people. It got repetitive, but I guess that's what canvasing is really like, lol.

This game is strangely creepy... It really shouldn't be, but it is. ^^

It's kinda fun but I hate the controls. None of the options allowed for jumping with the up arrow, and I had to close the game to change them...

Also, some of the weapons upgrades feel like downgrades; like the weird arching bomb. You give that right when we have to go under a tight underpass with two walking dudes. I can't hit them with it, lol, so I just skipped it after I died.

*Spoiler warning*

I never would have beat it without the walk through, but the story was kinda fun. I think the main problem is that the puzzles revolved around doing things with new controls that you don't explain to the player. I'd never squashed cubes by jumping on them before, so it's no good to assume I'll know to do it suddenly. Putting something next to a sign to change it is kind of interesting, but you don't even hint about that anywhere, so the only way I'd figure it out would be to just do random things. Then, destroying numbers to make trees was rather odd, lol.

Now, I get that it's supposed to be done in a few days, but honestly, why not submit a more polished version to Newgrounds? You can take what you did here and test it out a bit on people and make something really cool.

Hmm. I'm on the level where it said something about turning a well-known mechanic on it's head, and I'm pretty lost as to what I'm supposed to do. I have a suspicion I'm expected to jump over that first set of spikes and then hover right to fall in the pit, but that seems pretty much impossible... If that IS what I'm supposed to do, then I'd just say that, as it's a puzzle game, putting a twitch challenge at the very end of it isn't very fun. The anti-gravity and spike ceilings were stressful enough on their own...

Other than that, the game was alright. The sounds got pretty annoying since they were so harsh and loud compared to the background. The graphics were rudimentary. The puzzles would be a lot more fun if they were just puzzles, and not pixel perfect jumping exercises as well.

The game was kinda generic, and I didn't love the platforming, but it made me nostalgic for the games I used to use to learn my math tables and spelling and stuff. It's a good game for those poor kids still stuck in school having to learn that crap. XD

Some more options to customize your learning would be helpful. Like, if someone needed to practice just their 8 times tables or something. :3

This is pretty cool. ^^ I'm sure I'll keep coming back to it. I feel pretty lost at the moment, but it seems like I'm moving towards something, so that should be fine, lol. This game has such a retro feel to it. Something about how quick all the movements are, I think. I'm glad you're pretty forging with the save points and stuff, though. I think I would have ragequit pretty quick, otherwise. XD

Hypnohustler responds:

Thanks! And good to hear, remember to drink beer if you get into a hard spot. Beefs you up nicely :)

It's soooooo slooooooow, and pretty repetitive... It would have been nice if it was more of a game. I liked the little story snippets, but they went really slowly too...

Lucas Paakh @Kajenx

Age 36, Male

Demiurge

Behind you.

Joined on 12/1/06

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