Hey guys.
So, I'm looking for a good 2D game engine that will minimize the amount of coding I have to do to make top-down and platforming style tile based games. I've found Cocos2D (which is free, sooo...awesome!) but are there other options that are better, easier, or more robust? I haven't looked at Cocos too deeply yet. I'm just throwing out feelers, here. I'm looking to make a desktop game in the near future and flash just isn't my cup of tea any more...
EDIT: I'm downloading Game Maker right now too. :)
OatmealPecheneg
Maybe Flixel or FlasPunk will help you?
Evenmore can use Construct 2, no programing needed but your games will be... simple.
Kajenx (Updated )
I want MOAR POWER than flash can give me these days, so I think those options are out. I was working on porting my tile engine over to the native 3D stuff and I realized I was wasting my time. It ran faster, but it was still flash. (screen tearing, lag, whiny code problems, GAH)