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Kajenx
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    Lucas Paakh @Kajenx

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    Comments

    Maybe Flixel or FlasPunk will help you?
    Evenmore can use Construct 2, no programing needed but your games will be... simple.

    I want MOAR POWER than flash can give me these days, so I think those options are out. I was working on porting my tile engine over to the native 3D stuff and I realized I was wasting my time. It ran faster, but it was still flash. (screen tearing, lag, whiny code problems, GAH)

    *FlashPunk

    I've been messing around with Unity for almost a year and I think it's great. It's got C# (which is pretty easy to code in), easy controller support, and you can export for PC, Mac, web, or mobile (and I think consoles too with a special license). Also, there are a ton of tutorials for it. GameMaker looks cool too, but I haven't tried it.

    OpenFL is great and powerful. Flash is #1 in my book.

    Have you ever tried doing full screen in flash? It's horrible! OAO

    Stencyl

    Fullscreen is hard to pull off. There is fullscreensourcerect which scales the game up from lower res, that helps. SuperChibiKnight does fullscreen very well for a flash game.

    I'd like to do HD, ideally.